• Dan Kitchen

Throwback Thursday!

This week's THROW BACK THURSDAY post features CROSSBOW™ which I wrote for the Atari Corporation in 1987 during the second resurgence of the Atari 2600. The game fits in a standard 16K cartridge utilizing 4 banks of 4096 byte each.


During development I had an Exidy Crossbow™ Arcade game in my office so that I could learn the nuances of the AI to be able to replicate the features in my 6502 code. Needless to say my office became the hit of the lab as no quarters were needed to play!


Good Times!


The Map Screen!

The Desert Screen!

The Castle Screen!

The Volcano Screen!


The Jungle Screen!

The Cave Screen!

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© 2020 Dan Kitchen